4 April 2026

50 to 50: 1978 - A Contract With God and Other Tenement Stories

In '50 to 50' I'm counting down to my 50th birthday by reading one graphic novel from every year of my life.

A Contract With God and Other Tenement Stories 

By Will Eisner

Originally published by Baroney Books 1978

Version reviewed: Will Eisner Centennial Edition published in 2017 by W W Norton & Company

 
 
1978, the year I was born.  Need we say any more!?  Well, I suppose we should.  It was a time of great change, of the first steps toward the 21st century; the first GPS satellite was launched, the first call on a mobile phone was made, and the first test tube baby was born.  In the comics related world, there was of course Superman: The Movie - laying the foundations for the current domination of cinema by superhero films - and the very first Garfield strip made its appearance.  Other popular films included Grease, and The Last Waltz, both of which musically harked back to different periods of America's past.  In this environment, Will Eisner released A Contract With God - a comic that was revolutionary but looked back to the America of the early 20th century.  It was billed as the first ever graphic novel, and whilst it's now accepted that isn't the case, it was almost certainly the first comic to be marketed as such.  Eisner eschewed comics publishers in favour of traditional book publishers, and consciously approached the project with the intention of creating work on a par with 'literature'.  Eventually striking a deal with Baronet Publishing, A Contract With God was published to critical (if not commercial) acclaim, and has firmly established itself as one of the most historically important comics of all time.

Influenced by Eisner’s upbringing, the stories are all set in the same tenement in New York City, at the fictional address of 55 Dropsie Avenue, the Bronx.  Tenements are large buildings, divided up into smaller individual homes (apartments as we would call them now).  The New York tenements, which you’ve almost certainly seen many of in various TV shows and movies, were in Eisner’s time occupied by the poor, and were often rundown and overpopulated.  Though following the Tenement House Act of 1901 they were at least habitable places with running water, electricity, and fire regulations.

The first story is the titular A Contract With God, a parable borne of Eisner’s real life trauma of his teenage daughter’s death.  Frimme Hersh is a Jewish immigrant from Russia, who was chosen to be the only member of his village who it’s elders could afford to send to America to escape the murderous programs that swept the country in the 1880s*.  During that journey, and following a discussion with a companion about ‘justice’, he etches into stone a ‘contract with God’.  Upon arrival in America he keeps his end of the contract, living a pious life and becoming a respected and trusted member of the Hassidic community in New York and his local synagogue.  Due to his status he is chosen by some unknown mother as the doorstep recipient of a new born baby, which he duly raises and loves as his own - until she tragically dies young from an illness (unnamed in the comic - Eisner’s own daughter died of leukaemia).  In the comic’s central dramatic sequence Hersh argues with ‘God’ that he has honoured their contract but God has not lived up to his end of the bargain (‘God’ answers through the thunder and lightning of a unusually severe storm - leaving the reality of the conversation ambiguous to the reader).  

 


Tearing up his contract with God (in this case, throwing the etched stone out into the alley), Hersh embarks on a decidedly non-pious life; becoming obsessed with money and wealth (he becomes landlord of his own tenement, and then builds a property empire), taking a young wife but showing her no affection, raising rents on former friends and neighbours.  He even illegally uses bonds from the synagogue - entrusted to him for safe keeping - as collateral in his business dealings.  Eventually he uses his lease of the original tenement as leverage to convince the elders of the synagogue to write him a new contract with God.  Upon receipt of this he vows to abandon his sinful life and live a new one of charity, and to marry and have a family.  However, at that instant his dies of a heart attack, as a familiar storm of thunder and lightning rages outside.  In an epilogue a young bullied Hassidic boy finds the discarded etched stone, and enters into his own contract with God.

What is the message of this dark parable?  Some details are kept purposefully ambiguous; we never see the wording of either contract, the discussions with God are either Hersh literally shouting at the wind or God ‘talking’ via the forces of nature (a common metaphor) - your interpretation will differ according to your beliefs.  As an atheist the message seems clear; any contract with God is worthless, how devoutly you live your life makes no difference to whether you or your family live or die, your behaviour to your fellow man is more important than following the wishes of a God that doesn’t exist.  Eisner did not talk publicly about his daughter’s death until a foreword of a new version of the book was published in 2001, and then made no comment on whether that impacted his religious belief or not.  It seems, given the ambiguities of the story, and the respect given to some religious elements (such as the elders of the Synagogue) that there was at least some spiritual intent behind the story.  For believers, the message is perhaps murkier; whilst an obvious reading could be that you should always live a life devoted to God because death can come at any time, it doesn’t really explain the ‘good life’ Hersh lived that culminated in the death of his daughter,  That said, I’m sure we are all familiar with the stories of Abraham and Job - so perhaps it’s simply the longstanding religious message that you should retain your belief and service to God regardless of the events and tragedies in your life, or expecting anything in return during your mortal life.

The concept of a contract with God is of course not unique to the graphic novel.  There is an implied contract in most religions - certainly the Abrahamic ones - that if you believe in certain things and behave in certain ways then God will look after you, whether that is in this life or the next.  It’s a concept that has been adopted by secular societies. When we look at modern constitutions, and talk about the ‘social contract’, we are talking about rights and responsibilities - what we give and what we receive.  If we renage on our responsibilities (as Hersh does) do we forfeit our rights (in Hersh’s case his life)?  Eisner doesn’t give us any clear cut answers, indeed with the epilogue he suggests that such issues are still being grappled by each new generation.

Eisner’s art style here; black ink on paper, sketchy, heavily shaded and cross-hatched, feel like entries into a personal journal, and works perfectly in bringing together the principle concept behind the project - his recollections of his early life in the very same New York tenements.  Many scenes are half-hidden in shadow, silhouette, or the deluge of rain that washes over the early pages reflecting the storm of grief in Hersh.  (Is there anyone in comics better than making the pages feel drenched in water, as it pours down every surface available?  One more of Eisner’s many accomplished techniques). This not only reflects the dark tones of the story, but the dark, cramped, and dangerous buildings themselves.  

Interestingly, despite (or perhaps because of) Eisner being a master of page layout and panel-to-panel transitions, the majority of the A Contract With God story is told in single image pages, and often narration by way of oversized text takes up much, even the majority, of the page.  At times this approach veers more towards an illustrated prose story than sequential art.  Did Eisner feel that the mature literate art he was trying to create necessitated a compromise between traditional comics and prose literature?  Regardless, what he loses in the storytelling opportunities of multiple panels, he more than makes up for with his wonderful body language and facial expressions.  Hersh’s emotions - despair, grief, anger, indifference, hope, relief - feel so real and raw that the accompanying text is often unnecessary.  
A Contract with God is the closest Eisner comes in this book to achieving his goal of a ‘literate comic’ or graphic novel.  However, in reaching for the stars it feels like he forgot to keep his feet on the ground.  The remaining stories have more interesting and rounded characters, and go much further in immersing the reader into the life of a tenement in the 1920s and 30s.

The Street Singer features a deadbeat alcoholic husband and father who makes what little money he can wandering the alleys of the tenements singing for change - a kind of travelling busker.  On one of his rounds he’s called into the apartment of an ex-opera singer widow whose career was derailed after she also married a deadbeat alcoholic husband.  She seduces him and, pitching a double-act, sees him as her ticket back to the stage, and he sees her as his ticket out of his miserable tenement life.  This fanciful plan falls apart the very next day when the drunken street singer is unable to remember which of the endless alleys and apartments the lusty diva lived in.  Again the facial expressions reveal the inner emotions and thoughts of Eisner’s characters.  Whilst his figures are drawn realistically, he happily exaggerate expressions and veers into caricature in order to tell the story and reveal personality.  


If more mature adult comics means complex characters and situations, and a more realistic moral world then the traditional black-and-white right-and-wrong that epitomised traditional America comics, then it is no better demonstrated than in the third tale of the book, Super.  Ostensibly the tale of a paedophile supervisor of the tenement paying the ultimate price for his predilections, Eisner weaves the short story back and forth playing with notions of sympathy and disgust for the ‘super’ and the 10-year old object of his attention.  The notable art here is a full page close up of the super’s face, rendered in much more detail than Eisner’s usual style.  It’s a jarring image that makes the character more real than just a cartoon on a page, and works perfectly with the humanising intention of the story.

 

 

The final instalment surprisingly takes place, for the most part, away from the tenements of the city and into the Catskill Mountains in rural upstate New York.  Titled Cookalein, after the Yiddish-English word meaning ‘cook alone’, the story looks at the farms in the countryside who opened their doors to guests from the tenements in the summer - though patrons had to cook their own meals, hence the name.  Eisner’s tale follows different characters escaping the infamous New York summer heat to these getaways, but in keeping with the rest of the book there’s lust, infidelity, romance, and violence impacting everyone’s lives.   The main narrative revolves around a young man (Bennie) and woman (Goldie), both poor and desperate, who journey to the mountains separately in search of a rich prospective spouse.  In order to make a good impression Goldie saves up and buys fancy clothes, and Benny hires a new car.  Obviously this ostentatiousness backfires, as they each figure the other for the well-to-do partner they’ve come looking for.  The amusing tale takes a dark turn when Goldie’s reveal of her true background leads to Benny raping her.  The two end up with a fiancé/fiancée they probably wouldn’t have picked - but who have the money they’re looking for anyway.  It encapsulates Eisner’s ability to move from comedy to drama within the same story, and present the lives of his characters as human and as contradictory as real life.     


This collection of short stories retains high quality throughout,  and they are varied enough to be distinct from each other while also retaining a cohesive impression of life in the tenements.  The only issue I would take is the slight disconnect with the metaphysical nature the lead story with the more kitchen-sink drama of the others.  This is only reinforced by the ‘illustrated prose’ approach of the former, contrasting with the traditional comic format of the latter. 

Overall Eisner can feel his mission accomplished with A Contract With God, not only did it help American comics take a stride towards adults respectability, he pushed the quality of the writing and art along with it.  It remains the peak of Eisner’s substantial career, and possibly even 70s America comics themselves.

*For more on Jewish persecution in Russia at the 19th century see Eisner’s graphic novel The Plot: The Secret Story of The Protocols of the Elders of Zion, which was discussed on the podcast HERE.


16 January 2026

50 to 50: It Begins




You could make a very convincing argument that with the Grant Morrison Batman Annotations I’m working my way (very slowly) through, the preparation for the next podcast series, and the time sink that is research for the book I’m writing (or at the very least, intend to write!), in addition to my actual job and my actual social life, that the last thing I need is another Give Me Comics or Give Me Death project.  Yet here we are.


In a move that may shock no-one who has listened to the podcast - particularly the episode where we discuss what comics we read as kids - I’m now staring down the barrel of my half-century.  Yes, in a couple of years I will be the big five-oh.  And what better way to celebrate than reading a ton of graphic novels?  But for such a prestigious/depressing [delete as appropriate] milestone, I felt something a bit different had to be done.  So, I introduce you to me new blog series: 50 to 50.  The premise is simple, I read 50 graphic novels, one from each year of my life.  So starting in 1978 and, reading roughly two a month, I should be landing with some cool new release in March 2028.  Go big or go home!


I’ve already compiled a provisional list.  I intend to stick with it as well as I can - though some of the early ones may depend on availability and affordability.  The 50 I’ve picked cover a pretty broad range of the medium.  I don’t think I’ve got anything by the same creator(s) twice, and it’s pretty close to 50 different publishers as well.  I had a blast compiling the list, throwing in comics I’ve had on my ‘must-read’ list for years, whilst also taking a chance on some stuff I know nothing about.  If I can manage to drag some meaningful analysis from my soon-to-be senile brain, I might actually be able to wrap it all up with a look at how graphic novels have changed over my lifetime.


So stay tuned for the first entry in the series, as we journey back to the heady days of 1978!


30 December 2025

Grant Morrison's Batman Annotations: Batman #657

The Give Me Comics or Give Me Death podcast is available from all your usual podcast providers, or see all episodes here

See the index for all entries in these Batman annotations here 


Batman & Son Part 2: 'Wonderboys'

 


The title is a play on the nickname for Robin of ‘the boy wonder’, pluralised here as we get two Robins in this story.

This fairly pedestrian issue serves primarily to introduce us to the personality of Damian, Batman’s newly revealed son.  He first challenges Batman to a fight, brushes off Tim Drake (the current Robin) when introduced, and acts the spoilt brat with Alfred.  When Batman is called out into Gotham’s sewers to deal with a kidnapping situation orchestrated by The Spook, Damian breaks out of Wayne Manor to ‘help’ and beheads the villain.  Upon returning to the Batcave he confronts and beats up Robin, before meeting his father on a rooftop and declaring himself the new Robin.
 

Page 1

Panel 3 - With his bat wing shaped eyebrows, Damian seems destined for the Wayne family.


Page 2 & 3

The Batcave.  Most artists with a run on Batman get to their Batcave shot.  Everyone seems to give it a different look and layout, but there are usually some consistent elements such as we see here; a bat-plane, a bat-boat, and trophies from Batman’s past adventures.  Given the premise of Morrison’s story is that all past continuity is canon, it’s no surprise we get some of these souvenirs:

  • The giant dinosaur is an animatronic construct originally from ‘Dinosaur Island’, a theme park, and first appeared in Batman #25 (1946).  It often ‘comes alive’ to fight off intruders to the Batcave,
  • Despite coins being usually associated withe long-standing villain Two-Face, the giant penny in the Batcave is actually a memento from Batman’s encounter with the Penny Plunderer in World’s Finest Comics #30 (1947).
  • The huge joker playing card is, unsurprisingly, a souvenir from Batman’s run-ins with arch-nemesis the Joker.  It originally appeared hung on the Joker’s wall in Detective Comics #114 (1946), in a bizarre story that revolves around acrostic poems (no, really!)

  • In the glass displays are costumes from two other members of Batman’s history - Mr Freeze’s helmet and, what looks like, the outfit of either the Roman themed Batman ally the Legionary (who is reintroduced in a few issues time) or Maxie Zeus the Greek mythology obsessed supervillain. 

Page 6

Panel 1 - Our and Damian’s introduction to Tim Drake, the third character to take on the Robin moniker and role as Batman’s sidekick/protégé, he first appeared in 1989’s Batman #436.  Drake actually worked out the true identities of Batman and Robin (Dick Grayson at the time), and was eventually picked to become Robin after the death of Jason Todd (the second Robin).  More of a detective than previous Robins, he’s an obvious choice to help introduce Damian, as their personalities are almost complete opposites.  It’s not long before Morrison moves Drake out of the larger story, so the spotlight can remain on Damian, however he plays a significant role in looking for Bruce Wayne after his ‘death’ - though mostly in other non-Morrison written Batman related comics.

Page 8

Panel 4 - These fancy alternative Batman costumes appear to be based on action figures - possibly from the Batman: The Animated Series line - however, despite trawling the internet I’ve been unable to definitively tie them to specific figures.  Anyone who can - let me know!

Page 9

Panel 1 - “What about us?”  Tim’s concern about Batman’s apparently new-found son is particularly acute because he had just been legally adopted by Bruce in Batman #654, the last issue before Morrison took over.

Page 11

Panels 3 &4 - Damian’s brattish tempter tantrum is only ended when Batman expresses anger, authority, and the codes of the martial arts.  This works because that is how Damian has been raised, and is what he’s used to.  However, throughout Morrison’s run Damian only begins to grow as a character and leave his horrific upbringing behind him when Batman, and the Bat-Family, being to treat him differently and show him there is an alternative to the way he was raised. 

Page 12

Panel 1 - The Spook - real name Val Kaliban - is a minor, rarely seen, Batman villain who made his first appearance in Detective Comics #434 (1974).  A world-class escape artist who uses those skills, along with a combination of special effects, to portray himself as a real ghost to commit crimes - predominately breaking other criminals out of prison via the underground network of tunnels that feature in this issue.  Having only made half a dozen appearances since the 70s, he’s another example of Morrison digging deep into Batman’s past.  

Panel 2 - “Over my dead body, Mister Mayor!” The Spook foreshadowing his own death a couple of pages later.  At the time of writing he remains dead, and with his bit-part history one suspects this may will be the last we see of him.  


Page 15

Panel 4 & 6 - Damian escapes the Batcave by deducing the key code from Alfred’s fingerprints, and then mimicking Tim perfectly to override the voice activated locks.  We're being shown that behind the immature exterior, Damian does possess skills well beyond his years.

Page 16

Panel 6 - Confusingly, Damian now suggests he escaped his room by killing Alfred and taking the key.  Alfred is later revealed to be fine, so how he got the key and how he really escaped is left unexplained.  

Page 18

Panel 1 - More mementos in the Batcave.  On the left is the Robin outfit worn by Jason Todd, the second Robin who was murdered by the Joker.  Next to it is the proto-Batman costume worn by Bruce’s father to a fancy dress party in Detective Comics #235 (as discussed here), and soon to be worn by Dr Hurt in Batman R.I.P.

 


Page 21

Panel 5 - ‘There’s a new Robin now’.  Not only does this panel herald Damian as the new Robin, but Tim’s removal from the role and adoption of the Red Robin moniker after Batman’s disappearance.  More tragically, in taking Jason Todd’s costume, Damian has damned himself to the same fate as it's previous wearer - death. 


 

24 November 2025

Doomsday Clock - Geoff Johns & Gary Frank

The Give Me Comics or Give Me Death podcast is available from all your usual podcast providers, or see all episodes here
 
 
Doomsday Clock #1-12 (2017-2019)
Published by DC Comics 
Written by Geoff Johns
Art by Gary Frank
Lettering by Rob Leigh
Colouring Brad Anderson

Unlike some I have no particular quibble with taking Alan Moore & Dave Gibbon's seminal comic Watchmen and using those characters to tell new stories.  The original stands on its own merits and always will.  Indeed, the recent-ish Rorschach comic and the critically acclaimed Watchmen TV series suggest that sealing the original off from any further works would only deny us some expertly crafted additions to the canon.  Is it snobbish, or perhaps gatekeeping, to expect Watchmen art to be held to a higher standard though?  Is the original held in such holy reverence that to besmirch the Watchmen name is tantamount to heresy?  Or can we put these characters alongside all the other pop culture icons and accept that they are simply tools to be used and that the resulting quality may be good, bad, or indifferent, just as with, say, any Batman or Spider-Man comic, regardless of the origins or high watermarks of the past?

I ask these questions because Doomsday Clock, the somewhat controversial DC Comics series that brings together the Watchmen characters and those of the regular 'DC Universe' is, to be blunt, not very good.  However, in many ways it's the very reverence for the original that is at the heart of its flaws (something it shares with Zack Snyder's film adaptation of Watchmen).

Writer Geoff Johns has essentially produced a re-make of the original Watchmen, complete with almost identical plot, characters, page layout, and narrative techniques.  It's along the lines of Star Wars: The Force Awakens, simultaneously a re-telling of the previous story and yet a sequel at the same time.  Now, that alone doesn't necessarily dictate quality, but it does beg the question of 'what's the point?'

Johns does an incredible trick of presenting a plot that is incredibly complicated yet also almost entirely absent.  The crux of the story is that after the ending of the original Watchmen series Dr Manhattan has left that world/universe/reality [delete as per your preferred comic book jargon term] and found himself in the DC Universe of Superman, Batman, and the myriad thousands of other super powered characters.  In his absence the ruse of Ozymandias has been revealed, and the Watchmen world has descended into nuclear Armageddon that the ruse was supposed to prevent in the first place.  Ozymandias and a handful of other characters, including a new Rorschach, also cross over to the DC Universe to find Dr Manhattan and convince him to return and - somehow - save their world.

Against the backdrop of this simple premise are numerous sub-plots, many of which don't seem particularly relevant or don't go anywhere, and seem to exist simply as an excuse to bring in as many DC heroes and villains as possible into the story.  Generally however, the idea is that there is an international super-powers arms race that seems destined to end in global war and destruction - can this be averted as the clock to disaster ticks down?  These super powered threats take the place of the military nuclear arsenals in the original Watchmen, but the story and effects are essentially the same.  There is a 'revelation' that many of these super powered heroes and villains were created by the US government triggering their latent 'metagene'.  I'm not a regular DC reader so I don't know if this is an established fact that the readers already knew, but the characters did not.  I suspect no, as its presented as a major shift in the background of the DC universe - it essentially retcons almost everyone's secret origin story, and I'm not particular sure it was necessary. 

Throw in a movie star that Dr Manhattan befriends, who's last film serves as a story-within-a-story foreshadowing the main narrative's conclusion - yes, very much in the way that the 'Tales of the Black Freighter' did in Watchmen - and a nation offering refuge to the now publicly demonised costumed crime fighters (and criminals) that takes up a lot of the story but doesn't really go anywhere, and a skulking-in-the-shadows Lex Luthor who, other than providing some handy exposition at the end, doesn't achieve any of the scene stealing promises his story seems to be building towards, and it all becomes a bit overcooked. 


 Perhaps most baffling is the inclusion of two characters that are brought over from the Watchmen universe - Marionette and The Mime.  Petty criminals in fancy costumes (one of whom has super-powers, even though one of the key aspects of Watchmen is that Dr Manhattan was the sole super-powered being).  It's not that they are irrelevant to the plot, but their role in it is so minor that it's just confusing as to why so much time is spent focusing on them.  That's not to say it's all bad - perhaps the best bit of the whole story is the chapter that focuses on their 'origin' - it's just that it doesn't really tie in to the main narrative at all.

As the story reaches its conclusion we see that it is ultimately there to provide DC with yet another opportunity to retcon some stories, bring back others, and generally offer some kind of 'in-universe' explanation as to how these characters have been around for decades (in real time) yet haven't aged a day.  This obsession with timelines and multiverses seems to be the go-to subject for any major project at DC, and they weren't letting the Watchmen characters escape without being part of it.

Now, Geoff Johns is not a bad writer.  In fact he pulls off some entertaining scenes with aplomb, and his dialogue is in general spot on - even if a lot of it is replicating that of Rorschach and Dr Manhattan in as faithful Alan Moore style as possible.  It's also to his credit that he takes what was becoming unwieldy mess and delivers a reasonably good final chapter to answer a lot of the key questions raised along the way - though leaving many others hanging.  He even manages to channel his inner Grant Morrison and deliver some meta-textual Superman hero worship.

Where Doomsday Clock really does deliver is in the art of Gary Frank (illustrator) and Brad Anderson (colours).  Plaudits too to the letterer Rob Leigh (ably imitating the original Watchmen lettering) and the Amie Brockway-Metcalf for the 'back matter design' (i.e. the newspapers clippings, etc, that end each story just like, yes, Watchmen).

 

The page layouts are on the whole tied to the 9-panel grid of the original Watchmen, though they thankfully deviate from that on regular occasions.  This puts a huge amount of storytelling onus on Frank's artwork - he has to use what's in the panels, rather than the shape, size and arrangement of them, to help control pacing, atmosphere and emotion.  It is here that his wonderful facial expressions and body language come into their own.  However, I was most impressed by his use of close-ups and 'dead panels' (those where nothing of particular note is happening, such as a silent face or a shot of a city skyline) to really tell the story within the confines of the strict grid system.  

Ultimately Doomsday Clock feels like a missed opportunity.  The idea of bringing together characters from these two universes is ripe with opportunity - not least because the characters of Watchmen were based on old Charlton Comics characters that are now part of the DC universe - a fact that that is subtly alluded to here, but never taken any further.  However, the story is hamstrung from the beginning by trying to re-tell the original story, even telling it in the same format, but in a new setting.  When it belatedly breaks away from this somewhat towards the end it is only to familiar ground of multiple universes and continuity corrections.  Ironically, given the infinite time and space that becomes the focus of the story, its horizons are all too narrow. 

 




1 November 2025

Podast: Image Comics: the Greats

Available from all your usual podcast providers, or listen here:  

It's all well and good talking about comics, but they are obviously a visual medium - pretty pictures!  Therefore, to accompany each episode, we also do a little blog post with some images and other extras to give you some context as to what on earth we're talking about!   

In the final episode of this 9 part dive into the Image comics, Mike and Lee explore their favourite Image titles.

And, as usual, we hear what they've read recently and invite another addition to the Museum.

GMCOGMD will be back for series 3 when Mike and Lee have decided what they'd like to talk about.

  

 What Have We Been Reading Recently?

The Book of Human Insects (1971)
By Osamu Tezuka
Published in English by Vertical Inc
 

 
 
Image Comics: The Road to Independence
Written by George Khoury
Published by TwoMorrows Publishing 
 

 

Image Comics: the Greats

The Weatherman (2019-2024)
Written by Jody Leheup
Art by Nathan Fox
Colours by Dave Stewart
 

 
 
Southern Bastards (2014-2018)
Written by Jason Aaron
Art by Jason Latour
Letters by Jared K Fletcher
 

Gideon Falls (2018-2020)
Written by Jeff Lemire
Art by Andrea Sorrentino
Colours by Dave Stewart
Letters by Steve Wands
 


 
Lazarus (2013 - Ongoing)
Written by Greg Rucka
Art by Michael Lark
Colours by Santi Arcas
Letters by Jody Wynne & Simon Bowland



Criminal (2006 - Ongoing)
Written by Ed Brubaker
Art by Sean Phillips
Colours by Val Staples, Elizabeth Breitweiser, and Jacob Phillips


 


22 October 2025

Podcast: Image Comics: Silvestri, Valentino and Larsen

 

Available from all your usual podcast providers, or listen here:  


It's all well and good talking about comics, but they are obviously a visual medium - pretty pictures!  Therefore, to accompany each episode, we also do a little blog post with some images and other extras to give you some context as to what on earth we're talking about!   

 

Mike and Lee's check off the remaining Image founders: towering Marc Silvestri, adequate Jim Valentino and dynamic Erik Larsen

GMCOGMD is an Icecream House Production, presented by Mike Bradbury and Lee Scott

  

 What Have We Been Reading Recently?

Homesick Pilots: Volume 1 (2021)
Published by Image Comics 
Written by Dan Watters
Art by Caspar Wijngaard
Letters by Aditya Bidikar
 


Ghost Rider/Captain America: Fear (1992)
Published by Marvel Comics
Written by Howard Mackie
Pencils by Lee Weeks
Inks by Al Williamson
Colours by Gregory Wright
Letters by Michael Heisler
 



Mark Silvestri




Jim Valentino

 


Erik Larsen




Whilce Portacio